Designing games : a guide to engineering experiences /


Tynan Sylvester.
Bok Engelsk 2013
Omfang
v, 405 pages : : illustrations ;
Utgave
First edition.
Opplysninger
Describes the principles of computer game design, covering such topics as creating game mechanics, combining narrative with interactivity, building interactions, establishing a metaphor vocabulary, designing through iteration, and your game's market positioning.
Emner
ISBN
1449337937. - 9781449337933

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Designing games : a guide to engineering experiences
Tynan Sylvester

Bok · Engelsk · 2013

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