Designing games : a guide to engineering experiences /
Tynan Sylvester.
Bok Engelsk 2013
Omfang | v, 405 pages : : illustrations ;
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Utgave | First edition.
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Opplysninger | Describes the principles of computer game design, covering such topics as creating game mechanics, combining narrative with interactivity, building interactions, establishing a metaphor vocabulary, designing through iteration, and your game's market positioning.
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Emner | |
ISBN | 1449337937. - 9781449337933
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