Learning to Solve Problems : An Instructional Design Guide


David H. Jonassen
Bok Engelsk 2004 · Electronic books.
Annen tittel
Utgitt
Hoboken : : Wiley, , 2004.
Omfang
1 online resource (252 p.)
Opplysninger
Description based upon print version of record.. - Learning to Solve Problems An Instructional Design Guide; CONTENTS; List of Figures, Tables, and Exhibits; Acknowledgments; Introduction; Chapter 1: What Is Problem Solving?; What Are Problems, and How Do They Vary?; Structuredness; Complexity; Dynamicity; Domain (Context) Specificity/Abstractness; What Is Problem Solving, and How Does It Vary?; Story Problems; Troubleshooting Problems; Case and System and Policy Analysis Problems; Summary; Chapter 2: Designing Learning Environments to Support Problem Solving; Story Problems; Problem Type and Typology; Worked Examples; Practice Items. - Case Analysis ProblemsKnowledge Representation Tools; Assessing Argumentation and Justification; Objective Forms of Assessment of Argumentation; Coding Student Arguments; Assessing Student Essays and Problem-Solving Accounts; Summary; References; Index; About the Author; About the Series Editors; About the Advisory Board Members. - Content InstructionSummary; Troubleshooting Problems; Conceptual Model; Troubleshooter; Case Library; Worked Examples; Practice Items; Case, Systems, or Policy Analysis Problems; Problem Presentation; Problem Representation Tools; Summary; Chapter 3: Presenting Problems to Learners; Problem Posing; Anchoring Problems in Macrocontexts; Case-Based Instruction; Components of Case Problems; Case Format; Summary; Chapter 4: Tools for Representing Problems by Learners; Representing Semantic Organization; Representing Causal Reasoning; Causal Modeling; Influence Diagrams; Expert Systems. - Modeling Dynamic SystemsSummary; Chapter 5: Associating Solutions with Problems; Worked Examples: Modeling Performance; Subgoals; Self-Explanations; Using Worked Examples; Case Libraries: Teaching with Stories; Supporting Problem Solving with Stories; Collecting Stories; Cognitive Flexibility Hypertexts: Conveying Complexity; Understanding Sexual Harassment; Freedom of Expression; Medical Diagnosis; Summary; Chapter 6: Supporting Solutions; Simulations; Using Microworlds to Simulate Solutions; Building Learning Objects to Simulate Solutions; Building Simulations of Problems. - Using Versus Building SimulationsArgumentation; Argumentation Skills; Argumentation Technologies; Summary; Chapter 7: Reflecting on Problem-Solving Processes; Peer Instruction and Thinking-Aloud Pair Problem Solving; Peer Instruction; Thinking-Aloud Pair Problem Solving; Teachbacks and Abstracted Replays; Teachbacks; Abstracted Replays; Coding Protocols; Summary; Chapter 8: Assessing Problem Solutions and Learning; Assessing Problem-Solving Performance; Constructing Rubrics; Heuristics for Developing an Effective Rubric; Assessing Component Skills; Story Problems; Troubleshooting Problems. - Learning to Solve Problems is a much-needed book that describes models for designing interactive learning environments to support how to learn and solve different kinds of problems. Using a research-based approach, author David H. Jonassen?a recognized expert in the field?shows how to design instruction to support three kinds of problems: story problems, troubleshooting, and case and policy analysis problems. Filled with models and job aids, this book describes different approaches for representing problems to learners and includes information about technology-based tools that can help
Emner
Sjanger
Dewey
ISBN
0787964379

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