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| Omfang
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| Opplysninger
| Introduction -- Simulation as Cultural Technique -- Is the Internet a Museum of Computing? -- Fake Bit: Let It Bleep, Keep It Sample -- Troll Security: Espionage in Virtual Worlds -- Virtual U: The Simulation of Higher Education -- Conclusion.. - "Krapp explores how simulation merges with a variety of institutions and media, including games, music, museums, and universities"--
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| Emner
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| Dewey
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| ISBN(galt)
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