
Routledge handbook of esports
Routledge handbook of esports
Bok · Engelsk · 2025
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Medvirkende | |
Omfang | XLI, 721 sider : illustrasjoner, tabeller
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Opplysninger | Edited by senior editor Seth E. Jenny, associate editors Nicolas Bescombes, Tom Brock, Amanda C. Cote, and Tobias M. Scholz. - Introduction to Esports / Nicolas Besombes, Seth E. Jenny, and Tom Brock -- Defining and spelling Esports / Nepomuk Nothelfer, Seth E. Jenny, and Nicolas Besombes -- Global history of Esports / Dal Yong Jin and Nicolas Besombes -- Esports ecosystems and stakeholders / José Agustín Carrillo Vera and Marcos Antón -- Esports genres and games / Russell Hamer and Nicolas Besombes -- Esports developers, publishers, and game design considerations / Graham Ashton -- Esports equipment and infrastructure / Danielle Rourke and Ray Pastore -- Introduction to Esports research / Seth E. Jenny and Nicolas Besombes -- Current status and key topics in Esports research / Bradley J. Baker, Benjamin T. Sharpe, and Seth E. Jenny -- Organizations, labs/centers, and journals related to Esports research / Seth E. Jenny, Brandon C. Harris, Tobias M. Scholz, and Nicolas Besombes -- General recommendations for Esports research / Mark J. Campbell, Seth E. Jenny, Sarah C. Cregan, and Tim D. Smithies -- Qualitative Esports research methodology / Amanda C. Cote, Maxwell Foxman, and Ying-Ying Law -- Survey Esports research methodology / Joseph Macey and Juho Hamari -- Experimental/intervention Esports research methodology / Joanne DiFrancisco-Donoghue and Peter Varga -- Introduction to Esports players / Seth E. Jenny and Tobias M. Scholz -- Esports players / Hee Jung Hong and Dario Wünsch -- Esports performance dkills / Seth E. Jenny -- Esports player analytics / Peter Varga, Tobias M. Scholz, and Evelyn T.S. Tan -- Esports coaching / Matthew Watson, Seth E. Jenny, and Taylor Johnson -- Applied sport psychology in Esports / Laura Swettenham, Callum Abbott, and Oliver Leis -- Esports player health and wellness / Lindsey Migliore -- Esports ergonomics and injuries / Caitlin McGee, Kevin Ho, and Seth E. Jenny -- Esports player parental and family support / Carol Ann Meissner -- Esports professional player career process / Wil Fisackerly -- Introduction to Esports business and management / Tobias M. Scholz and Tom Brock -- Esports business and finance / Petr Parshakov and Angel Barajas -- Esports management / Dina Gentile -- Organizing Esports events / Miralem Helmefalk, Adele Berndt, Brian McCauley, Martin Eliasson Borg, and Viktor Erlandsson -- Esports venue design and management / Nyle Sky Kauweloa -- Esports hospitality and tourism / Leandro Becka, Marcos Antón, José Agustín Carrillo Vera, and Federico Iván Ruera -- Esports branding and marketing / Brian McCauley and Bradley J. Baker -- Sponsorship in Esports / Anthony D. Pizzo and David P. Hedlund -- Esports public relations / Kevin Mitchell, Jana Möglich, and Alan Ritacco -- Human resource management in Esports / Pia Büssecker, Friederike Lenke, Matthias Ruhland, Gian Luca Vitale, and Tobias M. Scholz --. - "The Routledge Handbook of Esports offers the first fully comprehensive, interdisciplinary study of esports, one of the fastest growing sectors of the contemporary sports and entertainment industries. Global in coverage, the book emphasizes the multifaceted nature of esports and explores the most pressing issues defining the competitive video gaming landscape today. Featuring the work of 93 leading esports academics and industry specialists from around the world, and rigorously peer-reviewed, the book is structured around ten key themes: 1) Introduction to Esports, 2) Esports Research, 3) Esports Players, 4) Esports Business and Management, 5) Esports Media and Communication, 6) Esports Education, 7) Critical Concerns in Esports, 8) Global Esports Cultures, 9) Esports Future Directions, 10) Key Terms Definitions. Examining the current state of esports, emerging areas of interest and the ongoing debates shaping the esports industry, each of the 62 chapters offers key highlights, an assessment of the latest research, practical esports examples and recommendations, and is complemented by enlightening case studies or industry interviews. For further academic and professional depth, chapters also include a guide to recommended additional resources. Explaining technical terms and gaming jargon in a user-friendly manner, and maintaining a balanced tone throughout, this handbook is essential reading for any student or researcher with an interest in esports, gaming, or sport studies, and for any practitioner or policy maker working in the esports industry" --
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Emner | |
Dewey | |
ISBN | 9781032531502. - 9781032531533
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