Japanese culture through videogames
Rachael Hutchinson
Bok · Engelsk · 2019
| Omfang | ix, 294 sider : illustrasjoner
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|---|---|
| Utgave | First edition
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| Opplysninger | Introduction -- Japanese culture as playable object -- Katamari damacy : nostalgia and kitsch -- Packaging the past in Okami -- Japan and its others in fighting games -- Ideology and critique in Japanese games -- Absentee parents in the JRPG -- Nuclear discourse in final fantasy -- Bioethics meets nuclear crisis -- History, memory, and re-imagining war -- An uncomfortable genre : the Japanese war game -- Hiroshima and violence in metal gear solid -- The colonial legacy -- Conclusions.
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| Emner | |
| Geografisk emneord | |
| Dewey | |
| ISBN | 9780367111380
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