
Design sprint : a practical guidebook for building great digital products /
Richard Banfield
Bok · Engelsk · 2016
Omfang | xxvii, 240 sider : : illustrasjoner ;
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Opplysninger | Includes index.. - The What, Why, When, and How of Design Sprints -- Chapter 1 What Is a Design Sprint? -- Chapter 2 When (and When Not) to Do a Design Sprint? -- Chapter 3 How to Approach Design Sprints -- How to Design Sprint -- Chapter 4 Before the Design Sprint: Make a Plan -- Chapter 5 Phase 1: Understand -- Chapter 6 Phase 2: Diverge -- Chapter 7 Phase 3: Converge -- Chapter 8 Phase 4: Prototype -- Chapter 9 Phase 5: Test -- Chapter 10 After the Design Sprint: Capture, Iterate, and Continue.. - "With more than 500 new apps entering the market every day, what does it take to build a successful digital product? You can greatly reduce your risk of failure with design sprints, a process that enables your team to prototype and test a digital product idea within a week. This practical guide shows you exactly what a design sprint involves and how you can incorporate the process into your organization. Design sprints not only let you test digital product ideas before you pour too many resources into a project, they also help everyone get on board--whether they're team members, decision makers, or potential users. You'll know within days whether a particular product idea is worth pursuing"--Publisher's description.
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Emner | Application software - Evaluation.
Application software - Testing. UX interaksjonsdesign produktutvikling prototyping |
Dewey | |
ISBN | 1491923172. - 9781491923177
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