Android Application Development All-in-One For Dummies


Barry. Burd
Bok Engelsk 2015 · Electronic books.
Utgitt
Hoboken : : Wiley, , 2015.
Omfang
1 online resource (771 p.)
Utgave
2nd ed.
Opplysninger
Description based upon print version of record.. - Title Page; Copyright Page; Table of Contents; Introduction; How to Use This Book; Conventions Used in This Book; What You Don't Have to Read; Foolish Assumptions; How This Book Is Organized; Book I: Getting Started with Android Application Development; Book II: Android Background Material; Book III: The Building Blocks; Book IV: Programming Cool Phone Features; Book V: Apps for Tablets, Watches, and TV Sets; Book VI: The Job Isn't Done Until . . .; More on the Web!; Icons Used in This Book; Beyond the Book; Where to Go from Here; Book I Getting Started with Android Application Development. - Chapter 1 All about AndroidThe Consumer Perspective; The Developer Perspective; Java; XML; Linux; The Business Perspective; Chapter 2 Installing the Software Tools; Installing Oracle's Java Development Kit; Adding Apple's Java to the Stew; The Many Faces of Java (for Inquiring Readers Only); Setting Up the Software; Downloading the software; Installing the software; Launching the Android Studio IDE; In Windows; On a Mac; In Linux; Fattening Up the Android SDK; The more things stay the same, the more they change; Installing new versions (and older versions) of Android. - Chapter 5 Conjuring and Embellishing an Android AppDragging, Dropping, and Otherwise Tweaking an App; Creating the "look"; Coding the behavior; A Bit of Debugging; Try it!; More than one way to skin a Logcat; Chapter 6 Improving Your App; Improving the Layout; Creating a reusable layout; Reusing a layout; Starting Another Activity; Localizing Your App; Responding to Check Box Events; Displaying Images; Sending in Your Order; Book II Android Background Material; Chapter 1 Using Android Studio; Don't Read This Chapter; The Big Picture; The main window; Viewing modes; The Designer tool. - Creating an Android virtual deviceA third‐party emulator; Chapter 3 Creating an Android App; Creating Your First App; Starting the IDE and creating your first app; Launching your first app; Running Your App; You Can Download All the Code; What If . . .; Error message: Cannot resolve symbol 'R'; Error message: Failed to find target; Error message: Android Virtual Device may be incompatible with your configuration; You lose contact with the Android debug bridge (adb); You don't like whatever AVD opens automatically; The emulator stalls during startup. - Error message: The user data image is used by another emulatorError message: Unknown virtual device name; Error message: INSTALL_PARSE_FAILED_INCONSISTENT_CERTIFICATE; The emulator displays a "process isn't responding" dialog box; Changes to your app don't appear in the emulator; The emulator's screen is too big; Testing Apps on a Real Device; Chapter 4 Examining a Basic Android App; A Project's Files; The MainActivity.java file; The res branch; Other files in an Android project; What Did I Agree To?; What's in a name?; Your app's API levels. - The Things You Can Do
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Sjanger
Dewey
ISBN
9781118973806

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