Make : A Hands-On Introduction to Making Interactive Graphics


Casey. Reas
Bok Engelsk 2015 · Electronic books.
Annen tittel
Utgitt
: : Maker Media, Inc, , 2015.
Omfang
1 online resource (240 p.)
Utgave
2nd ed.
Opplysninger
Description based upon print version of record.. - Cover; Copyright; Table of Contents; Preface; How This Book Is Organized; Who This Book Is For; Conventions Used in This Book; Using Code Examples; Safari® Books Online; How to Contact Us; Acknowledgments; Chapter 1. Hello; Sketching and Prototyping; Flexibility; Giants; Family Tree; Join In; Chapter 2. Starting to Code; Your First Program; Example 2-1: Draw an Ellipse; Example 2-2: Make Circles; Show; Save and New; Share; Examples and Reference; Chapter 3. Draw; The Display Window; Example 3-1: Draw a Window; Example 3-2: Draw a Point; Basic Shapes; Example 3-3: Draw a Line. - Example 3-20: Close the GapExample 3-21: Create Some Creatures; Comments; Robot 1: Draw; Chapter 4. Variables; First Variables; Example 4-1: Reuse the Same Values; Example 4-2: Change Values; Making Variables; Processing Variables; Example 4-3: Adjust the Size, See What Follows; A Little Math; Example 4-4: Basic Arithmetic; Repetition; Example 4-5: Do the Same Thing Over and Over; Example 4-6: Use a for Loop; Example 4-7: Flex Your for Loop's Muscles; Example 4-8: Fanning Out the Lines; Example 4-9: Kinking the Lines; Example 4-10: Embed One for Loop in Another; Example 4-11: Rows and Columns. - Example 3-4: Draw Basic ShapesExample 3-5: Draw a Rectangle; Example 3-6: Draw an Ellipse; Example 3-7: Draw Part of an Ellipse; Example 3-8: Draw with Degrees; Drawing Order; Example 3-9: Control Your Drawing Order; Example 3-10: Put It in Reverse; Shape Properties; Example 3-11: Set Stroke Weight; Example 3-12: Set Stroke Caps; Example 3-13: Set Stroke Joins; Drawing Modes; Example 3-14: On the Corner; Color; Example 3-15: Paint with Grays; Example 3-16: Control Fill and Stroke; Example 3-17: Draw with Color; Example 3-18: Set Transparency; Custom Shapes; Example 3-19: Draw an Arrow. - Example 4-12: Pins and LinesExample 4-13: Halftone Dots; Robot 2: Variables; Chapter 5. Response; Once and Forever; Example 5-1: The draw Function; Example 5-2: The setup Function; Example 5-3: Global Variable; Follow; Example 5-4: Track the Mouse; Example 5-5: The Dot Follows You; Example 5-6: Draw Continuously; Example 5-7: Set Line Thickness; Example 5-8: Easing Does It; Example 5-9: Smooth Lines with Easing; Click; Example 5-10: Click the Mouse; Example 5-11: Detect When Not Clicked; Example 5-12: Multiple Mouse Buttons; Location; Example 5-13: Find the Cursor. - Example 5-14: The Bounds of a CircleExample 5-15: The Bounds of a Rectangle; Type; Example 5-16: Tap a Key; Example 5-17: Draw Some Letters; Example 5-18: Check for Specific Keys; Example 5-19: Move with Arrow Keys; Map; Example 5-20: Map Values to a Range; Example 5-21: Map with the map Function; Robot 3: Response; Chapter 6. Translate, Rotate, Scale; Translate; Example 6-1: Translating Location; Example 6-2: Multiple Translations; Rotate; Example 6-3: Corner Rotation; Example 6-4: Center Rotation; Example 6-5: Translation, then Rotation; Example 6-6: Rotation, Then Translation. - Example 6-7: An Articulating Arm
Emner
Sjanger
ISBN
978-1457187087

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